Drag back from the ball and release — like a slingshot.The arrow gives you the line — the ray runs on to show where it points —
and the dial gives you the weight. The gold mark is your last shot on this
hole. How far any of that is, you judge.The last stretch of the dial is overswing: more roll than the safe
zone can give you, paid for in accuracy. Pull into the hatching and the arrow
opens into the cone the ball may actually leave in.←→ aim · ↑↓ power · space hit
(shift for fine control)C pick a course · R restart hole ·
D deal a random course · G generate a new one ·
F fullscreen · M soundTurn your phone sideways for a bigger course.
Rough — half the rollBunker — heavy goingWater — one stroke penaltyIce — three times the rollWallMoving gateBumper — livelier than a wallSlope — the arrows point downhillBest round: —
Pick a course
Records and rounds are kept per course — tap a plan to start on that hole.